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 Life of Edwin - Bring Me to Life Gameplay by EQ

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EuphorialQueen
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PostSubject: Life of Edwin - Bring Me to Life Gameplay by EQ   Sat Jul 14, 2018 4:36 pm

Let me introduce Edwin Ludwig
Respect for family is very important to Edwin. He is loyal to his friends and plans to promote a better Simskind. The Bring Me To Life Challenge by @Buttonsginger inspired the creation of Edwin. He will be playing thru a series of missions in the challenge with a few twists of my own thrown in for flavor. He moved into an apartment in the Art District of SanMyshuno so he can work his way through the Art Critic career.
Spoiler:
 


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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sat Jul 14, 2018 4:43 pm

As posted above Edwin will be playing thru several missions inspired by BGs Bring Me To Life challenge. They will be in no particular order and may overlay prom time to time.
His first test begins in the Winter in San Myshuno. I am actually not going to make him start as a homeless person. 3NoEvil
He moved into an apartment in the Art District and after meeting a few Sims started a career as Critic.

Lifespan normal with youth potion to keep Edwin young.


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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sat Jul 14, 2018 4:57 pm

Missions/Goals/Achievements:
City Living
Prime goal - complete first three milestones of City Native Aspiration.
Side goals - Achieve level 10 in the Art Critic career and become
"Grand Steward of the Art".
To advance in this career skills in writing, painting, music and comedy are required.
Side goals - Practice writing and advance in the Best Selling Author aspiration.


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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sat Jul 14, 2018 4:57 pm

Missions/Goals/Achievements
City Living

  • Moved into an apartment.
    930 Medina Studios (§1,200 Weekly)
  • Completed City Native Aspiration Milestone 1 – Tourist
    Introduce Self to Someone New in three different City Neighbourhoods
    Give an Apartment Key to a Friend
    Order 3 Times from Food Stalls
  • Completed City Native Aspiration Milestone 2 – Inhabitant
    Achieve Level Three in the Singing Skill
    Light Fireworks at the Humour and Hijinks Festival
    Use a Bubble Blower
  • Completed City Native Aspiration Milestone 3 – City Expert
    Kiss someone at the Romance Festival
    Complete a Mural at the Arts Centre
    Pending Completed - Donate to a Protester


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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sat Jul 14, 2018 5:12 pm

Missions/Goals/Achievements
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sat Jul 14, 2018 5:12 pm

Missions/Goals/Achievements
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sat Jul 14, 2018 5:33 pm

Almost forgot to mention Edwin completed the Snow Globes collection. A random Sim was selling them on a table near the food vendor in his neighborhood.
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sun Jul 15, 2018 12:03 am

Edwin has mastered the writing skill, achieved level 9 painting and level 6 for charisma, comedy and singing.
He completed the first three milestones of the City Native aspiration. One of the last goals is to live in an apartment worth §100,000 and Edwin has just under §50k on hand. I really want to move out of the city and have not decided if I will complete that step or not.
Only two bestsellers remain to complete the Bestselling Author aspiration and he is level seven of the Art Critic career.
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Mon Jul 16, 2018 4:30 pm

City Living Mission Completed
Initial goal: Complete City Native Aspiration Milestone 3 – City Expert
Actual goals completed:
Aspiration City Native completed. Added In The Know trait
Additional aspirations competed:
Best Selling Author / Poetic trait earned.
Painter Extraordinaire / Expressionist trait earned.
Skills maxed:
Cooking
Painting
Singing
Writing
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Wed Jul 18, 2018 8:37 pm

I liked the apartment floorplan so I copied the rooms and converted them into a house for Edwin at Rippling Flats in Newcrest.

Summer Sunshine by EQ
Home of Edwin Ludwig Original Sim by #EQCreations Summer Sunshine is inspired by 930 Medina Studios in San Myshuno and built on Rippling Flats by #EQCreations #BringMeToLife #NoCC Still a #WIP Complete #SnowGlobes collection and a few other random goodies. #TS4Seasons *Content from multiple packs used*
https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/39110F5C8AEB11E883710BD7C32EF32B
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Fri Jul 20, 2018 11:46 am

Edwin has been assigned the task of searching for treasures in the jungle... dressed as a pirate.

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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Fri Jul 20, 2018 2:04 pm

Lol, cute.You're doing good.

I used to find it so hard to complete a collection. Then a Family completed a collection and we weren't even trying. At least it wasn't a goal of mine, but now it is and more collections have been completed. (Need to wright them down.)
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sat Jul 21, 2018 6:34 pm










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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sun Jul 22, 2018 11:59 am

Wohooo! Congrats Edwin!

I love the archaeology aspiration.
Edwin seems a very talented Sim with all his accomplishments thumbs up
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Thu Jul 26, 2018 6:08 pm

@lionpaws wrote:
Wohooo! Congrats Edwin!

I love the archaeology aspiration.
Edwin seems a very talented Sim with all his accomplishments thumbs up
Thank you @lionpaws Smile
Edwin now receives artifacts by mail on a regular basis to be authenticated.
He can then choose to mail it back for a hefty bonus of three to four thousand Simoleons!
I keep forgetting to pull them into his inventory before sending them back. I think I am missing counting them towards the collections. In any case another person with any archeology skill can also mail them back. Then that Sim gets credit towards the Fabulously Wealthy aspiration.
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Thu Jul 26, 2018 6:15 pm

Since Edwin has already completed five aspirations it is time to bring in some new blood.
Meet Ann or as you may know her Ann @Gramcrackers
This is one of her Hot Weather outfits. Link
She is making great progress in the gardener career and is already level 8/Botanist. She has level 10 gardening skill. Plus completed the Freelance Botanist and Curator aspirations.
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Fri Jul 27, 2018 8:20 am

Cool I'm glad to see you are still having a lot of fun with Sims.

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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sun Jul 29, 2018 6:07 am

@MerryWiddow wrote:
Cool I'm glad to see you are still having a lot of fun with Sims.
I still find the game fun and interesting.
RoyalWave
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PostSubject: Re: Life of Edwin - Bring Me to Life Gameplay by EQ   Sun Jul 29, 2018 6:15 am

Sims4 Seasons reintroduced the Scouting program for kids and teens. By doing everyday activities they earn various badges to become a Master Llamacorn Scout.
This achievement also counts towards the Renaissance Sim achievement when they become a teen.
Nolan (Ann's adopted alien son) and Zarah (Edwin's adopted daughter) have become
Master Llamacorn Scouts
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