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 Gardening Update Discussion June 2018

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EuphorialQueen
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PostSubject: Gardening Update Discussion June 2018   Fri Jun 29, 2018 1:43 pm

The June 19th patch made changes to the gardening system. There are now only five stages to evolving plants from normal to perfect. And if you have the Seasons EP some plants will grow during certain seasons and be dormant during others. Sounds good ... right? Except like me many players are finding it difficult to get plants to evolve in a timely manner. I am sharing some of my research in this thread and welcome any feedback of your own experiences.
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PostSubject: Re: Gardening Update Discussion June 2018   Fri Jun 29, 2018 1:45 pm

Quality of plants not/very slowly progressing/ No evolve
(Not evolving)
Quote from SimGuruNick
"I'm not sure this is necessarily a bug, I think it might just be part of the new gardening design. Evolutions have slowed down, as it's now an end-game long-term goal. The Evolve commodity starts at around 50, and evolution is available at 100. Fertilize gives a solid amount of evolve commodity, depending on the quality of fertilizer but it's around 8. So you need to fertilize a plant about 7 times before it's ready to evolve. There are other factors that can affect the evolution rate as well, such as sheltering the plant. Sheltered plants have the benefit of being protected from the seasons but the evolution rate is much slower. Bluebells, for example, evolve 4x slower when sheltered than when not."
I will look into filing an issue regarding the Lessons not explaining all of this thoroughly enough. But if, after reading all of this, you believe that your game is still bugged and your plants just aren't evolving period, I would appreciate a save file to help us investigate."
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PostSubject: Splicing doesn't produce new harvestable    Fri Jun 29, 2018 1:51 pm

Splicing doesn't produce new harvestable 
Quote from SumGuruNick
"Splicing can produce a new harvestable, but there's supposed to be a lower chance that it does this. This is by design. For example, grafting a rose to a grape for bonsai buds will have the plant produce roses OR grapes OR bonsai buds, with the bonsai buds having the lowest chance. So if you're not seeing the new harvestable, I think it might just be a case of bad luck"

@EuphorialQueen wrote:
My issue with this change is it also lowers the change of getting other things that depend on having one of the spliced harvestables.
---
Bird of Paradise = Chrysanthemum + Tulip
Bonsai Buds = Daisy + Strawberry
Bonsai Buds = Grapes + Rose
Cowplant Berry = Snapdragon + Dragonfruit
Death Flower = Orchid + Pomegranate
Dragonfruit = Strawberry + Snapdragonf
Grapes = Bluebells + Strawberry
Orchid = Lily + Snapdragon
Parsley = Basil + Sage
Plantain = Lemon * Pear
Pomegranate = Apple + Cherry
---
I like the five step evolution idea in the upgraded gardening system but thought it was supposed to make things easier.
Not happening and leads to frustration.



SimGuruNick wrote:
@EuphorialQueen Rare seed packets, available in Build/Buy, were added to help with this.

@EuphorialQueen wrote:
I understand the intent of the rare packets. I am grateful they are available. Getting ONE Bonsai Bud /maybe/ for 250 simoleons or worse paying 1000 simoleons for two magic beans .. ?
I love this game and I am not going anywhere. I just don't want it to be impossible to complete certain goals within the limits set by the game.
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PostSubject: Re: Gardening Update Discussion June 2018   Fri Jun 29, 2018 2:26 pm

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PostSubject: Re: Gardening Update Discussion June 2018   Fri Jul 06, 2018 12:48 pm

I don't enjoy having my Sims garden anymore. Seems everything is topsy turvy.
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PostSubject: Re: Gardening Update Discussion June 2018   Wed Jul 11, 2018 11:21 am

I like some of the improvements so far.

I moved plants on the last day of their "season" into my greenhouse and they seem to be growing and producing fruit.

I haven't had time to really test much or see how the splicing works anymore.

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PostSubject: Re: Gardening Update Discussion June 2018   Wed Jul 11, 2018 11:28 am

@EuphorialQueen wrote:
Add your voice here

Feedback: Updated Gardening System
http://forums.thesims.com/en_US/discussion/943341/feedback-updated-gardening-system/p1

Thanks for the link. Bookmarked Heart

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PostSubject: Re: Gardening Update Discussion June 2018   Wed Jul 11, 2018 3:47 pm

@Buttonsginger wrote:
I like some of the improvements so far.

I moved plants on the last day of their "season" into my greenhouse  and they seem to be growing and producing fruit.

I haven't had time to really test much or see how the splicing works anymore.  
Short answer... it (splicing) doesn't. Or at least it is not a sure thing.
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PostSubject: Re: Gardening Update Discussion June 2018   Thu Jul 12, 2018 1:05 pm


Bird of Paradise is not showing in the notebook after researching.


Tweeted to SimGuruNick and SimGuruArvin

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PostSubject: Re: Gardening Update Discussion June 2018   Fri Jul 20, 2018 11:20 am

A new series of video guides may come in handy. Smile
http://www.carls-sims-4-guide.com/skills/gardening/fertilizer.php
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PostSubject: Re: Gardening Update Discussion June 2018   Fri Jul 20, 2018 11:22 am

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PostSubject: Re: Gardening Update Discussion June 2018   Fri Jul 20, 2018 11:57 am

Thank you!!! That was extremely interesting and helpful! RoyalWave

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PostSubject: Re: Gardening Update Discussion June 2018   Fri Jul 20, 2018 1:54 pm

That was very good. Thank you, EQ.
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