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 Murkland Challenge Parts 1 & 2 by Brennachan

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EuphorialQueen
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PostSubject: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Oct 15, 2017 8:39 pm

Have you experienced Murkland?
The Murkland Challenge was created and shared by @Brennachan

Post-Apocalyptic Murkland: The Starter Challenge
Short Link: https://goo.gl/ppjwYd

Murkland Challenge 2: Paid The Bills
Short Link: https://goo.gl/pvuTdr

Murkland Challenge 2: Did NOT Pay The Bills
Short Link: https://goo.gl/C4Wvpn

All of Brennachan's wonderful creations are on the Gallery
Origin ID: Brennachan Hashtags: #Murkland #Nukecrest #Murkspiration


Last edited by EuphorialQueen on Sun Oct 15, 2017 8:43 pm; edited 1 time in total
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Oct 15, 2017 8:39 pm

Part 3 - The finale is under development
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Oct 15, 2017 8:41 pm

Part 3 - The finale is under development

Did your Sim die during the challenge?
No worries - you can continue playing as a Zombie

Zombie Challenge
Short Link: https://goo.gl/vELXuf


Last edited by EuphorialQueen on Sun Oct 15, 2017 10:03 pm; edited 2 times in total
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Oct 15, 2017 8:59 pm

Murkland Starter Save Files:
Begin Murkland Part One 17Sept2017
Lots and households already placed and ready to play.
Text file loaded to OneDrive with directions included.
Link to Zip Files

Begin Murkland Challenge Updated 17Sept2017
Creations by by Brennachan Sims
Starter save file by EuphorialQueen #EQCreations
Contains four files to use in saves folder
C:\Users\Computer\Documents\Electronic Arts\The Sims 4
**This will replace any existing saves**
1. Open The Sims 4 folder C:\Users\Computer\Documents\Electronic Arts\The Sims 4
2. Move your current save folder to your desktop or other safe location. That will keep your current saved game safe.
3. Copy all four files into a new empty save folder
Slot_00000002.save
Slot_00000002.save.ver0
Slot_00000002.save.ver1
Slot_00000002.save.ver2
4. Open game and choose Load Game
5. Place your Sim in the Murkland Starter and begin your Murky adventure.

Links to lots and households created by @Brennachan for the Murkland world
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Oct 15, 2017 9:30 pm

So it's now live! Well I have had sick (real) children the past 4 days so I have been playing the beta testing version, a lot. Laughing I am up to 4 kids and down to working on my programming skill. I collected 8 berries and have 8 cow plants. I must say between taking care of them and the kids it is a busy life for poor pally sim! I am on the romance aspiration, the part where i need to kiss 10 different sims. She barely has time to get out and mingle. giggle
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Oct 15, 2017 9:36 pm

Hey you are making progress. Wink
I decided to complete as many aspirations as I could before adding children. The Cowplants are definitely a challenge within themselves.
Good thing is the plants do not require care when you are off on other lots. When you are away from home it is okay if kids go to school on their own.
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Oct 15, 2017 9:43 pm

I hadn't bought a bathtub for toddlers. So mine run around stinky. They somehow manage to clean themselves while I am gone somewhere. Laughing

I also figured out if I left a plate of food in their room or near their chair they would feed themselves, most times. giggle
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Oct 15, 2017 10:03 pm

Added link above:
Zombie Challenge
Short Link: https://goo.gl/vELXuf
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Thu Nov 02, 2017 2:21 pm

Nuckcrest? Is that town needed?

The 2nd Murkland challenge is, looks to be very, I don't know! Wow. It will take me awhile just to get the rules straight!
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Thu Nov 02, 2017 2:27 pm

@Gramcrackers wrote:
Nuckcrest?  Is that town needed?

The 2nd Murkland challenge is, looks to be very,  I don't know!  Wow.  It will take me awhile just to get the rules straight!  
Nukecrest is totally optional. Yes the rules took me a few reads to understand.
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Fri Nov 03, 2017 12:38 pm

OK, but where is Nukecrest? Is it another Oasis Springs? Brennachan has some cool lots but I didn't see anything for a Nukecrest. Or is it a town the player builds. Unfortunately I don't have time nor energy for that.

I already have a problem with Fern at the Gym. She just can't make 15,000 selling just at the yard sale or get much from busking with her guitar. She's met all the other requirements but when I last was in her game ( before yesterday) she has around 13,000 and when I played her yesterday her funds were in the 6,000 range. I have no idea what she's been doing. Having a gay old time I guess. I don't think she paid her lot bills on her own. Oh, well. I'll have to break the no-sell rule and sell off her finds.
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Fri Nov 03, 2017 1:04 pm

Nukecrest is the Murkland version of Newcrest Smile
It is up to each player to decide whether to build there or just leave it alone.
More interested in playing I decided to just leave it as-is. Wink
The Gym challenge certainly was ... challenging.
Especially if you pay bills and travel to Granite Falls for plants and insects.
And Perfect Plants .... nuff said lolguy
I used the cheat to make my money a lowered rounded off figure right before I started that part. For instance make household funds 20k and when I hit 35k I knew the goal was met.
Though not required there are bonuses in part two for completing the Gym and Library challenges.
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Thu Dec 14, 2017 1:36 pm

Both the Come and Get It Street Table and the Street Gallery {City Living} objects are broken.
AnswersHQ thread.
That means for the Murkland challenge some of the objectives cannot be met as written.
Brennachan posted in the Facebook that players can either sell from inventory or postpone playing until these items are fixed.
Per a post by Rosemow:
"The issue wasn’t fixed in the patch.
SimguruNick posted on Twitter after the patch was released that the Developers are aware of the issue with the Yard Sales not working, and thanked the simmers who posted about it to him for their additional reports."
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Tue Dec 19, 2017 11:40 am

Oh, dear.
Smile Like your new avatar!
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Wed Dec 20, 2017 12:35 pm

@Gramcrackers wrote:
Oh, dear.
Smile   Like your new avatar!
Thank you Smile  That is Yodah Ladee Whooo
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Wed Dec 27, 2017 2:27 pm

ROFL
Somehow I missed your answer before. Too funny!
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Wed Jan 10, 2018 5:35 pm

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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Jan 14, 2018 9:37 pm

Brennachan has asked me to become a Moderator on the Murkland Facebook group.
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Mon Jan 15, 2018 9:57 am

It's fantastic! You are such a helpful simmer and murklander! Heart BigHug BaloonHeart
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Mon Jan 15, 2018 10:34 am

Awesome!! Heart

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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Mon Jan 15, 2018 12:37 pm

Awesome! Congratulations!

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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Mon Jan 15, 2018 12:54 pm

I am flattered and excited. It was quite a nice surprise.
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Mon Jan 15, 2018 4:27 pm

Posted 15January 2018 by @Brennachan
Quote :
Update Vending Table:
For challenges where you have to use the vending table to sell, you will need to either sell out of your inventory OR if that is not possible, like with food, then make the dishes and go to various lots to drop them off like a gift. This is the workaround for now.
Quote :
Update Pets:
When pets get sick you can either go to a vet clinic in Nukecrest (you will have to add one there), or add the 25 wellness treats cache to your home lot. If you choose the second option, you can either keep the room intact, making the treats more expensive (the more difficult, more expensive option) or you can delete the room once you retrieve the treats (the cheaper, easier option).
Quote :
Here is a cache of 25 wellness treats. If you don't delete the room, the cost per treat is about 81 Simoleons. If you want cheaper treats, remove them from the room and then delete it.
I made this because you cannot buy wellness treats at the store and the vending machine doesn't work there either.
25 Wellness Treats Cache
https://www.ea.com/en-gb/games/the-sims/the-sims-4/pc/gallery/ED35C132F98E11E780EEE5E9CE364264
Deodorizing Cream by Brennachan
50 Excellent Deodorizing Cream containers for your off-the-grid sims to get clean.
https://www.ea.com/en-gb/games/the-sims/the-sims-4/pc/gallery/930B2842ECAF11E7825B4CCCC2B386C8
Herbalism Recipes by Brennachan
All herbalism recipes as bestseller books.
https://www.ea.com/en-gb/games/the-sims/the-sims-4/pc/gallery/B5E2C65EEA9C11E78ECC1ABA89D9A6D9
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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Mon Jan 15, 2018 4:32 pm

@EuphorialQueen

Thank you,I was just getting ready to ask if the vending table/wall had been fixed yet.


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PostSubject: Re: Murkland Challenge Parts 1 & 2 by Brennachan   Sun Jan 21, 2018 1:23 pm

That's wonderful EQ! Congrats! You are very good moderator.
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