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 Manny and the Mysterious Happenstance: Gameplay by EQ

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EuphorialQueen
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PostSubject: Manny and the Mysterious Happenstance: Gameplay by EQ   Thu Jul 13, 2017 9:31 am

Playing Sims is fun but right now I am bored with my current saves. I want to play a challenge but not sure which one.
So I have decided to do a different kind of Challenge Mash-up using ideas from different ones I like to play.
In no particular order I will be using ideas from @Buttonsginger Highlander Crest with Missions from Bring Me To Life plus bits and pieces from others as well.
Oh and most likely a bit of Rosebud Challenge thrown in for extra flavor.

Challenge links below.
Introduction:
Following will be the random accounts of Manny and the Mysterious Happenstance.
Manny grew up in a family of educators. His Mother and Grandmother and Great Grandfather had been teachers of one sort or another. As a matter of fact there had always been Teachers, Tutors and Mentors for as far back as the family line could be traced. Manny was an only child and therefore was expected to carry forward the tradition. It wasn't that he did not like school or teaching. He just found himself feeling ... stuck. He wanted to be free to go off on an adventure and not have to wait to finish the next lesson plan or grade another stack of papers. Oh how he wished he could just escape to another life. Best be careful what you wish ... it may come true in unexpected ways.

Spoiler:
 

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Thu Jul 13, 2017 10:51 am

Manny by EQ

Along came a Man ... a man with a plan. Or rather a "Manny" who actually had very few plans. All he wanted was to escape his humdrum life as a 5th grade teacher and finally LIVE!
Original by #EQCreations #RosebudChallenge #HighlanderCrest #ChallengeMashup #Single #YA #BringMeToLife

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Thu Jul 13, 2017 1:47 pm

Challenge links:
Highlander Crest by @Buttonsginger
Bring Me To Life by @Buttonsginger
Rosebud Challenge by @EuphorialQueen (Me)

Goals / Quests / Missions: To be done in no particular order
Complete as many Achievements as possible.
Complete at least one Aspiration of choice
Become a 'Highlander' before Adult birthday and live thru at least five generations.
(See Highlander Crest Challenge by @Buttonsginger )
-
Mmmm Cheese: Base Game {Completed}
Unlock Grilled Cheese Aspiration
Start by eating at least three grilled cheese in a row.
This will unlock the aspiration.
Complete first step by eating 10 Grilled Cheese Sandwiches and Talk to 3 different Sims about Grilled Cheese.
(Aspiration must be active for these to count)
Completed the Aspiration and gained Melt Master Trait - Can Summon Grilled Cheese
-
Feeling Festive: City Living {Completed}
Attend each of the City Festivals at least once.
Purchase Swag from each festival.
I chose the Festival Bubbles plus a Festival Snow Globe.
-
BodyBuilder {Completed}
-
Beside Myself: (GTW) {Completed}
Have a Sim in the Science Career create a Clone using the Cloning Machine
Fun Fact: A Clone created in this manner will have all of the gained traits but none of the skills of the original Sim.
Gained traits are ones added by completing aspirations or being purchased using satisfaction points.
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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Thu Jul 13, 2017 2:39 pm

Manny and the Mysterious Happenstance
Progress Reports:
Feeling Festive: City Living
Attended Humor and High-jinks Festival
*Joined Pranksters - Won Voo Doo Doll
*Purchased Festival Bubbles and Snow Globe
Attended Flea Market
*Bought chair
-Flea Market Vendor Tables empty (Known Glitch)
Attended Geekcon
*Bought Emily Snow globe and Geekcon Bubbles
Attended Romance Festival
*Bought Romance Festival Bubbles & Newcrest Snow Globe & Romance Festival T-Shirt
Attended Spice Festival
*Bought T-Shirt, Spice Fest Bubbles, Freezer Bunny Snow Globe
*Chili Powder, Curry, Saffron & Wasabi

Festivals:
 

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Sat Jul 15, 2017 1:48 am

Surprised  VikgAxMad 

I blew it! ~ ~ ~ ~ ~ ~ ~
After setting my YA Sim up on an empty lot with Zero Simoleons I was going to play and gain a few skills advance in a career etc etc before settling down with a spouse. At one point I had enough points so I bought a Youth Potion with about 8 days until Adult birthday.
So far so good ... yes? Well that was when it all went awry. Somehow I missed the announcement that it was almost birthday time.
Sim just got home from work and doing a few chores when .... *POOF* the birthday just happened... *FacePalm*
Lucky he was still living on the lawn and had only limited belongings. *S*I*G*H*

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 7:12 pm

No worries ... Manny has a plan heh heh heh
Per the Highlander rules

Quote :
*If you miss drinking the potion before the adult birthday:
1. You must move your household to an empty lot (when moving tick the button to sell furniture).
2. Sell all of your personal inventory items for each household member.
3. Then use money cheats to reduce the household funds to zero simoleons.  This is the penalty for forgetting to drink your concoction.
The lot had no buildings yet so no great loss there. He did object to losing his career rewards so he negotiated to keep his home Chemistry Lab (Science Career) and his trust Sim Ray {pew pew pew}.
Everything else was sold and money reduced to Zero.

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 7:30 pm

The next step of the plan involved a little finagling and a lot of expertise on Manny's part.

He worked diligently at his Science Career to gain as many breakthroughs as possible.
He kept upgrading his trusty Sim Ray whenever possible, invented a Satellite Dish and finally invented a Cloning Machine. After many days and nights of long hard work he was able to update the machine to Clone a Sim! And he had the perfect one in mind. Who would he Clone?

Suspect  hmm

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 7:31 pm

Incoming picture spam
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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 8:59 pm

Starting with nothing and had to sell some collectibles to eat.

Strangers in the night ....






Festival time









Wet Blanket ..... Poor Manny


Meanwhile back to work ... oh this is never good



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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 10:02 pm

Your romantic destiny is bleak ....Poor Manny!

@EuphorialQueen wrote:
No worries ... Manny has a plan heh heh heh
Per the Highlander rules

Quote :
*If you miss drinking the potion before the adult birthday:
1. You must move your household to an empty lot (when moving tick the button to sell furniture).
2. Sell all of your personal inventory items for each household member.
3. Then use money cheats to reduce the household funds to zero simoleons.  This is the penalty for forgetting to drink your concoction.

The lot had no buildings yet so no great loss there. He did object to losing his career rewards so he negotiated to keep his home Chemistry Lab (Science Career) and his trust Sim Ray {pew pew pew}.
Everything else was sold and money reduced to Zero.

Awesome!

Go Manny Go!!

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 10:11 pm

But wait..... there's more..... !

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 10:15 pm

Interesting way to make the game more, well interesting.


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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 10:24 pm

@EuphorialQueen wrote:
But wait..... there's more..... !

applause Wheeeeeeeee!

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 10:54 pm

Quote :
Beside Myself: (GTW) {Completed}
Have a Sim in the Science Career create a Clone using the Cloning Machine
Fun Fact: A Clone created in this manner will have all of the gained traits but none of the skills of the original Sim.
Gained traits are ones added by completing aspirations or being purchased using satisfaction points.
In case you have not guessed Manny decided to clone himself.
Step 1: Build a Cloning Machine

Step 2: After an upgrade have subject step onto Cloning Machine

Step 3: ACTIVATE!

Step 4: Wait . . . . .


Hello ... Me giggle





And then something really strange happened.....


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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Mon Jul 17, 2017 11:08 pm

As I said in a previous post:
Quote :
Fun Fact: A Clone created in this manner will have all of the gained traits but none of the skills of the original Sim.
Gained traits are ones added by completing aspirations or being purchased using satisfaction points.
The game creates a replica (clone) of the Sim and assigns a name to them. The new Sim automatically becomes a part of your household.The picture below illustrates how the Clone inherits the gained traits. I had taken them to the Romance Festival and the game then assigned the Jealous trait to Emory. I used CAS.fulleditmode code to add Art Lover and Vegetarian.
The rest of the traits mirror the ones earned by Manny.


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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Tue Jul 18, 2017 4:57 am

Interesting story.
So Manny struck back on fate for missing his birthday giggle Now the world has to deal with two of his kind.

I never had a Sim clone himself.

Once when I was bored with my saves, I created a game where one Sim has to complete all the collections. that game is set on no aging, because there are long weeks in between me playing that save.


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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Tue Jul 18, 2017 8:04 am

And then there were THREE?

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Tue Jul 18, 2017 8:31 am

Wow....I have still not cloned a sim yet. That is so cool! Hmmmmmmmmm.....is there a baby on the way??

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Tue Jul 18, 2017 10:58 am

Very cool. I have never cloned any sims yet. Looks like you will be having some fun game play.
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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Tue Jul 18, 2017 12:34 pm

Thank you for following my random rambling Laughing
Have I mentioned how much I   BaloonHeart  LOVE   BaloonHeart the Science Career?
The SimRay is the very first invention created. The basic power is to Freeze another Sim or extinguish fires is fantastic.
Freezing stalker Sims or annoying Sims or Sims you just do not like cn be very handy!

Suspect  Mwahahahaha
A simple upgrade and it can then Transform items. Those lovely MySim dolls and a lot of other items can be converted from something much more valuable. The conversions are random so they are always a surprise. These chairs and other items were created via transformation. Manny also got a Slablet worth 1K from a 10 Simoleon item.
Caution: Fire can happen pale





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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Tue Jul 18, 2017 7:41 pm

Clones have a special interaction called the Mirror Dance.


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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Tue Jul 18, 2017 7:56 pm

Very Special Delivery: Have a Male Sim give birth to an Alien baby.


Hospital had a glitch and had to go home to have baby there.

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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Tue Jul 18, 2017 8:12 pm

Manny Making Things Happen



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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Tue Jul 18, 2017 10:21 pm

Aww, congrats Manny! I also want to make a clone now. Cool
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PostSubject: Re: Manny and the Mysterious Happenstance: Gameplay by EQ   Wed Jul 19, 2017 9:49 pm

Mysterious-er and Mysterious-er . . . . .
Alien Greetings
Little Princeton has been a model Inquisitive Toddler and now it is time to grow up





Princeton and Uncle Emory

... and then THIS happened ... BOTH Manny and Emory were abducted on the SAME night!



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