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Mamajanaynay
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PostSubject: Well if this isn't just dandy!   Fri Jul 01, 2016 10:44 am

I was over on the official forum this morning and came across this thread, Relationship Culling has led to baby neglect?

It would appear that during rotational play, relationships between your sims is by design, set to decay. At least that is the jist of what I'm getting from what SimGuruNick is saying. Here are a few quotes as to what he said about this topic.

First he say's this:
Quote :
Friends and family members should not be getting culled.

Then he goes on to say this:
Quote :
So there are a few types of issues that I know of.

Sim culling - where the Sim is removed from existence. This should never happen to a "played" Sim. Even if you're doing rotational play, as long as that particular household is marked as "played" the Sims should never be removed. Even if you're over the Sim cap. Only unplayed NPC townies should ever be culled from existence.

Relationship culling - where relationships disappear between two Sims. The Sim isn't removed from existence necessarily (although if they're an unplayed townie and you're over the Sim cap, they might have been), they are just removed from that particular Sim's relationship panel. This happens when the Sims had a low relationship score, such as Acquaintances, and you're doing rotational play. This is definitely not by design.

Relationship decay - where the friendship/romance levels of your Sims are lower than where you last saw them (because you're doing rotational play). This is somewhat expected/by design, but there are recent reports of this decay happening much quicker now.

Family tree/genealogy was also an issue, where unplayed NPC townies were being culled, and some of those townies happened to be related to active Sims, which was messing with those active Sim's family trees. Those unplayed NPCs can still be culled, but as of the June 2nd Patch we now save info for them, so that they would appear in the family tree.

If what you're seeing in your game doesn't match up with what I've stated above, I'd love to see your save game.

Then he posted this:
Quote :

   luthienrising wrote: »
   @SimGuruNick - If we're playing rotationally, is it normal to have relationships change within households we're rotated away from? I don't recall it being that way when I first started playing after launch - I recall that relationship decay happened only for active households.

   Also I thought the relationship culling for acquaintances was by design, so that's confusing now :/ Does this mean that at some point relationship culling might stop? I've mostly been concerned about it for played Sims and for Sims in clubs. Or has it been changed now, like the genealogy info? (Which is awesome to hear!)


Relationship decay within households that you've rotated away from is new with the June 2nd patch, and by design. It was done to help with performance, I believe. It's also a little aggressive right now, it sounds like.

And I don't think that relationship culling of acquaintances is by design, either. It's definitely still occurring on the current version of the game, though.


Quote :

   crinrict wrote: »
   I think the problem with the friends is the fast decay. Since it decays so fast, they are no longer friends and hence the relationship gets culled. Family members (like the babies mentioned) should never get culled though, no matter how low they are. The baby being taken away issue has been around for a while though, I just never connected it to culling but it seems as good a guess as any.

   I also thought acquaintance relationship culling is by design, so I'm equally confused as @luthienrising


Okay I just double checked and you're both correct, my apologies. The relationship culling of Acquaintances is by design and/or part of the constraints. That being said, it's still a little aggressive and we plan to make it less so.

And the new intended decay should only be occurring in inactive played households, @luthienrising

This has me a bit angry along with what appears to be many simmers. I mean why should we have to worry about unplayed active sim households loosing relationships inside the home? What is the point of being able to do rotational play? Unless they fix this issue, I just may be tempted to delete all my saved games and hang up the Sims 4 and go back to strictly Sims 3. This is just ridiculous.
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PostSubject: Re: Well if this isn't just dandy!   Fri Jul 01, 2016 11:22 am

The culling is one of the reasons I was turned off of the Sims 4.

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PostSubject: Re: Well if this isn't just dandy!   Fri Jul 01, 2016 11:51 am

Quote :
This has me a bit angry along with what appears to be many simmers. I mean why should we have to worry about unplayed active sim households loosing relationships inside the home?
It is frustrating enough to have friends outside the household culled. But within the same household ... even if not played ... is ridiculous.

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PostSubject: Re: Well if this isn't just dandy!   Fri Jul 01, 2016 11:59 am

Just so happened to have read a thread on this issue earlier today.
Possible bug: Has relationship culling gotten worse?
Suggested MOD

rosemow wrote:
It is helpful for simmers to use the UI cheats extension mod to increase relationship levels, if they use mods.
For simmers that have older versions of the mod, you need to update to the latest version because it was broken in the early June patch.
http://modthesims.info/download.php?t=558548

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PostSubject: Re: Well if this isn't just dandy!   Fri Jul 01, 2016 4:47 pm

I saw that mod on MTS and have really been thinking about downloading it. The only thing that is stopping me is that every time there is a patch out, I will have to pull that mod and wait to see if the creator has revised it. I could always depend on Twallan to be right on with his MC but some of the creators on MTS you just never know if they are even working on their creations for the game anymore or if it's just been put on a shelf to gather dust. I was really hoping that I wouldn't have to use any game modifiers for this game but it would appear I have two choices:
1) just stop playing TS4
2) use mod's to fix what EA/Sims dev's mess up.
3) just deal with it.

I have also read that MC Command Center will help with the culling thing going on. But again it's another game changing mod.

I will have to do some research and some heavy debating and decide on which of the above I will do. 1, 2 or 3. confused

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PostSubject: Re: Well if this isn't just dandy!   Sat Jul 02, 2016 11:48 am

I've done some thinking on this whole subject and what I've decided to do for now is to take out all my saves and put them in a folder in a safe place. I'm just not comfortable running MC Command Center or any other mod's in my game at this point.

So until, if ever, EA/Sims dev's do remove the relationship culling at least if not all the culling, I will be just using my game to build lots (both residential and venue) and creating a sim here and there for sharing and just stick to TS3 for any actual game play I may want to do.

I really don't see them removing any of the culling but with all the players who are commenting on that post plus another one, I'm not the only one who doesn't want to run any game modifying programs/tools in their game, maybe there will be some hope they will fix this mess they made out of so many players games.  Until then, the Sims 4 may have just had their last dollar I will spend on them with the purchase of Dine Out.

Man this has got to be right up there with one of the hardest decisions I've had to make because of all the years, time and money invested into this series. I really do love The Sims, playing the game and most of all...I Heart  all my simmies!
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PostSubject: Re: Well if this isn't just dandy!   Sat Jul 02, 2016 1:12 pm

I am glad you have decided to keep playing the game.
Keeping your important saves sounds like a better option than just chucking everything into the rubbish bin.
My own Sims4 game will also remain Mod free.
I would rather deal with the annoyances than to kill the whole game.

Looking forward to seeing your creations.

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PostSubject: Re: Well if this isn't just dandy!   Sat Jul 02, 2016 2:11 pm

Thanks EQ. I went in and checked some of my households that I haven't played in a bit and found that one of my families, my couple is now split up and I know I didn't do that. The guy is no longer in the household and when I looked at the status of the couples relationship it said they were disliked to each other. No The last time I played them, which was way before the patch, they were still a happily married couple raising a teen age daughter.

In another family, the oldest son was married and they had two girls. The sisters were best friends and again I had a happily married couple. All of their relationship's have also suffered.

I could of gone in to each of those two families and gone through the tedious work of rebuilding their relationships but in the end it would of been for not as I do have a lot of families that I rotational played. So I just decided to save them all and put them in a safe place where the dev's and their infinite wisdom can no longer wreak havoc on their happy little abodes. At least the ones who still liked, loved each other anyway. giggle
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PostSubject: Re: Well if this isn't just dandy!   Tue Jul 05, 2016 4:42 pm

Oh, dear, so this is what I have to look forward to? Shucks. All I've noticed has been the decay of played Sims gardens and I did wonder why the fruit and vegetable plants were drying up when my Sim visited lots of Sims of which I had saved games.
Too often I feel like I'm being backed into a corner with this TS4. That is having to play it 'their' way not my way.
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PostSubject: Re: Well if this isn't just dandy!   Wed Jul 06, 2016 12:09 pm

@Gramcrackers wrote:
Oh, dear, so this is what I have to look forward to?  Shucks.    All I've noticed has been the decay of played Sims gardens and I did wonder why the fruit and vegetable plants were drying up when my Sim visited lots of Sims of which I had saved games.        
               Too often I feel like I'm being backed into a corner with this TS4.  That is having to play it 'their' way not my way.


And here their big slogan for selling was..."You Rule!" Um unless I'm really misinterpreting that, I don't that see them putting this decay thing in as a way for us to rule our game.

There is another thread that has been started on the release of no more ep's for TS4, based on tweets from Graham. About 2 pages in the famous arguing or accusations start. I really don't know why I go and check the forum out, you just can't get through a discussion on anything without someone coming in and starting crap. rant But if anyone wants to check it out the thread is here. I've re-read the tweets but I'm just not seeing where the OP gets SimGuruGraham explaining anything really about no more ep's. confused All I'm seeing is him stating he only works on SP's and someone else would have to answer on the bigger picture (as he stated) and how there really isn't going to be a "traditional" release like what we had with TS3. I came into TS2 so late so I'm not familiar with how they were on releases for that game.
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PostSubject: Re: Well if this isn't just dandy!   Wed Jul 06, 2016 1:02 pm

Interesting but certainly not conclusive. Maybe the issue is cost? Gamers just don't want to shell out$40-$60. I'm no longer comfortable with that if you can't depend on the game working right. I play the game to have fun not be irritated or frustrated.
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PostSubject: Re: Well if this isn't just dandy!   Thu Jul 14, 2016 10:33 am

I play totally legacy style so this really has not been that much of an issue for me. Overall, I still like the game in spite of its shortcomings. I used to see that in 3 that unplayed households had changed, as they were supposed to with story progression.

4 does not hold my interest as 3 did, and I still go back to CAW now and then and work on the world I was doing. I loved 3 but now it looks dated to me and things like the rendering wait seem odd to me. And CAS is slow for me due to all the CC I have for 3. I have always used tons of CC and a lot of mods in my games.

At the moment I just need to pay attention to the culling if I actually get serious about the restaurant my sim owns and if she wants to keep the employees.

I am sad though as I don't love Sims as much as I did in the past.
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PostSubject: Re: Well if this isn't just dandy!   Fri Jul 15, 2016 7:28 pm

I agree with you on your feelings for Sims, daisylee. I feel the same way. I fell in love with the sims when I began playing Busting Out. I couldn't get enough of it and when it only took me 2 days (1 if I hadn't stopped to eat, toilet, shower, and sleep wacky  ) to blast through every direction or career in Busting Out, my hubby went out to the local gamestop store and bought me a few of the sims 2 games. Once I installed them it was on like donkey kong! Ha HA Then when 3 came out by then I was totally obsessed with the series. I didn't start using CC for quite awhile, in fact I didn't even know CC existed till a young very dear friend told me about it and gave me the link to MTS. Then that started a whole new obsession! My Sims 3 game is stuffed with CC both in the mods folder and in the downloads.

I don't play TS3 as much as I used too mostly because of how long it takes to load up the launcher and being in CAS. There are parts of 3 I would love to have in 4 and vice versa.

The days that I don't load up my game are becoming longer periods of time in between and I certainly don't spend as long of time playing as I used too. An hour at the most now compared to the 8 or more hours a day before.
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PostSubject: Re: Well if this isn't just dandy!   Fri Jul 15, 2016 7:51 pm

I played 3 or was in CAW I bet at least 4-5 days a week all the time. And sometimes as long as 14-16 hours. I play this only now and then and have gone for weeks at a time and not missed it that much. Very sad. But this is so limited compared to what we had. I love the graphics, I like these Sims a lot, there is much I really like, but there is just not that much to do, and so little space.

I am now actually moving my family back to WC from W. I am totally redoing the Pancake house and will redo all the ones in the group to large New Orleans style ones. And I will fill all with families with children. Before I have picked the best lot with the best view for my family, but I now want them with neighbors right there. They are on the island in W in a gorgeous big house, but it seems so isolated. I want kids nearby to play with and trade the cards and so on. They can move back to W or wherever later. Better yet, GIVE US ANOTHER WORLD, EA!
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PostSubject: Re: Well if this isn't just dandy!   Fri Jul 22, 2016 12:47 pm

lol. Way to go Daisy.
I can't seem to find the time to get help for my Sims 3 game. I can't play it because of the awful halting/freezing every few seconds for longer seconds and Over watch doesn't work. When I have time I just want to play. I don't even want to create anymore but I do wish for more and better color choices.

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