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 *Completed* It's A Goode Thing - A Legacy by EQ

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EuphorialQueen
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PostSubject: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 12:01 am

It's A Goode Thing - A Legacy (Hopefully) by EQ
Giving this a go to see how far I can get. Seeing as how my history of game-play usually gets me to ... maybe ... the fifth generation I will do my best to get to the tenth generation. I am using Pinstar's Sims 3 Legacy Challenge Rules as my guide.
The Sims Legacy Challenge http://www.simslegacychallenge.com/legacy-challenge-rules/sims-3-legacy-challenge-rules/
Facebook page https://www.facebook.com/simslegacychallenge
YouTube channel The Legacy Challenge Strategy & Tactics Series
https://www.youtube.com/user/Pinestarch
It's A Goode Thing begins now!


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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 12:01 am

Intro & Set-up:
It's A Goode Thing So named for our founder Hester Goode.
Hester is an old-fashioned kind of girl. She loves to sing and sew her own clothes and create new and interesting recipes to share with her friends. She will talk to about anyone including woodland creatures if they will listen. Recently she received a large plot of land in return for kindness to a stranger in their time of need.
*Singing* 'Ah..ah..ah..ah..ah..ah..ah...ah!' *Looks around for woodland creatures* 'Humph... nothing ... oh well.'
About Hester: Hester Goode - Loves Mac N Cheese R&B Music and Pink is her favorite color. She is an Aquarius and her traits are Artistic, Charismatic, Computer Whiz, Excitable and Natural Cook.
She will start in a 60x60 lot at 150 Casino Boulevard in Lucky Palms.
MODS: NRass Master Controller - Master Controller Cheats - Overwatch *Only to avoid or resolve glitches.
Lifespan: Normal - 90 +/- Sim Days http://sims.wikia.com/wiki/Lifespan
Per Pinstar Legacy Guidelines Sims cannot be ages up until the game says it is time for their next birthday.
A question has been posted to ask how to handle Supernatural lifespans which can be from 1.5 to 5 times longer.


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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 12:01 am

Genealogy/ Family Tree
PlaceholderPlaceholder


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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 12:01 am

Hard Hat Zone
Milestones - LTW Etc
(Sp) = Spouse
{*Name*} Beside the Generation number is the Heir for that generation.
Gen 01Lifetime WishMetMax Skills
HesterCulinary LibrarianYCooking/Charisma/Handiness
DarrenIllustrious Author YWriting/Painting
Gen 02{Helaina}
HelainaRenaissance SimYAthletic/Handiness/Logic/Fishing/Gardening
Hyrum(Sp)Golden Tongue Golden FingersYGuitar/Charisma/Cooking
Gen 03{Helouise}
HelouiseCelebrated 5-Star ChefYAthletic/Cooking/Guitar
Herman(Sib)Illustrious AuthorYWriting/Painting
Gen 04{Harriette}
HarrietteMaster Acrobat YGuitar
Moises(Sp)Super Popular (20 Friends)Y
Gen 05
Pending
Pending
Gen 06
Pending
Pending
Gen 07
Pending
Pending
Gen 08
Pending
Pending
Gen 09
Pending
Pending
Gen 10
Pending
Pending


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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 12:02 am

Hard Hat Zone
Gen 3 Helouise - Spouse Ayman (Egypt)
Ayman Maxed Athletic and Handy and completed LTW Fireman Super Hero
Children Harriette Heiress and Hallie G4 Spare (Currently at Prep School)
Gen 4 Harriette - Spouse Moises
Child Heidi - Teen


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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 12:02 am

Hard Hat Zone
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 7:29 am

EuphorialQueen wrote:

It's A Goode Thing begins now!
Love this image  applause Here's cheering for generation 10! thumbs up 

.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.

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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 8:45 am

Great! I love seeing a new story start.

.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.

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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 8:54 am

 cheers  

Yet another legacy to follow! Love her name, it's a goode name.
And I see you chose Lucky Palms. Nice town.


Excited to hear more.
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 9:32 am

lionpaws wrote:
 cheers  

Yet another legacy to follow! Love her name, it's a goode name.
And I see you chose Lucky Palms. Nice town.


Excited to hear more.
My very first real attempt at a 10 generation legacy.  I really like Lucky Palms and have played several families there. I added a few essential lots as you will see in my story thread. I left out the Lucky Palms Casino and used that for my legacy lot.
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 10:21 am

First order of business is to introduce our founder, move her in and start exploring the town. 
Some preview shots were done in Tiny CAS Island.
Moved into a 60x60 lot which by my game play standards is way to huge but those are the rules.
 GetBusy
To define the space (for me) I used a Zero dollar Buydebug fence,
MODs installed for purposes of Status reports and to eliminate any buggy issues.
Master Controller - Master Controller Cheats - Overwatch


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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 10:35 am

:GrnPlmBob: Added information to Intro & Set-Up Page 1 :GrnPlmBob: 
MODS: NRass Master Controller - Master Controller Cheats - Overwatch *Only to avoid or resolve glitches.
Lifespan: Normal - 90 +/- Sim Days http://sims.wikia.com/wiki/Lifespan
Per Pinstar Legacy Guidelines Sims cannot be ages up until the game says it is time for their next birthday.
A question has been posted to ask how to handle Supernatural lifespans which can be from 1.5 to 5 times longer.
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 11:11 am

Note: I had to restart my Legacy after the initial set up because ... Math ...  Suspect  I miscalculated the starting funds.
There was also a glitch that would let me go into Build/Buy and do whatever but would not go back to live mode. Add a cabinet issue. The end/corner cabinet would go invisible when placing a cabinet to make it the corner. Thought I fixed it but a 'ghost' counter was left in a corner when I tried to remodel to move the kitchen. 
Anywho ... I have a mix of screenshots from both versions and they are all mushed into one folder
Some of these are out of order but the story will be told in spite of it all.
  Spinning 
Hester's first job is get some Simoleons rolling into her bank account!
(Hushed Whisper) ~@~ "Wildflowers" ~@~
She finally collected enough flowers and other things to get a REAL bed... Ahhhhh!
She increased her Cooking Skill at the library and had a wish for a fridge.
Several Wildflowers and other collectables later she got her wish.
But sleeping outdoors .. in the desert .. has a few drawbacks.
Sunburn! ..... Ouch!
I forgot how many Celebrity types live in Lucky Palms.... but had Hester Introduce or Greet everyone in sight.
She quickly met the Charisma challenge to know a certain number (forget how many) of traits. 
As suggested I gave her the Observant Reward as soon as possible. Online dating (also as suggested in Pinstar's video tutorial) yielded an odd assortment of Sims. Many who had Commitment Issues.... rather strange but ... okay.  She had met Darren Dreamer at the Summer Festival and seemed a good match as he is single at least.
 silent   Whistle   Wink 

Time's A'Wastin' Let's Get Hitched!
Matching Traits of Natural Cook and Artistic are a plus and Great Kisser is a definite bonus!
 BlowingKiss
We can work around the Hates the Outdoors trait.
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 11:44 am

Irony
Hester felt a certain animal magnetism which pulled her to Darren Dreamer. His eyes mesmerized her as she gazed deeply into them. He is a really Great Kisser so she was very happy to be with him.

Will she still be this happy when he reveals his true self?

Soon after their wedding night Hester started getting queasy on several occasions.
Maybe too many Pulled Pork Sandwiches at the Festival?

.... or not .... the real reason was soon revealed.

And then ... Generation Two is born.
Meet Helaina Goode
Loves the Outdoors (Yea) and Coach Potato (Random Roll)
Likes DigiTunes Music, Macaroni and Cheese and the color Orange.

Looks like Helaina takes after her Daddy.
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 12:01 pm

BG wrote:
Love this image   Here's cheering for generation 10! 
 Big Grin  Glad you like it. I think Hester totally gets it ... her very first thought bubble was the wedding rings. I was a little surprised because I did not think any of her traits would trigger that. I also discovered the Computer Whiz trait seems to spawn an obsession with Smart Phones and Blogs.
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 2:02 pm

Great update.

.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.

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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 6:16 pm

I agree! Awwwwwwww...you have yourself a pup  applause  Great captures and storytelling.

.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.

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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 6:21 pm

Lucky Palms is awesome!
Koochy Koochy Coo
Darren randomly transforms into Werewolf form.
Oops!!! Darren kind of forgot something after taking a shower.
I am not a doctor .... I just dress as one for Spooky Day parties.
Darren's Art Studio
Werewolf Toddlers are so very cute when they practice hunting.
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sat May 31, 2014 8:20 pm

Love the art studio. I agree, cute toddler.

.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.

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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sun Jun 01, 2014 2:06 am

Too tired (and blind from fatigue) to type much. But I will tell you this ... both Hester and Darren celebrated their adult birthdays. I worried about their ages because he is a werewolf. They were the same age at their wedding and now only 6 days apart so that is not too bad. An IF arrived for Helaina and they aged to children then teen together.
Traits (random) for Helaina are now Loves the Outdoors, Couch Potato and Loner with Diva added at her Teen birthday. Her IF - Hyrum - aged to teen as was made real a a birthday gift from Helaina. His traits are Vegetarian, Good Sense of Humor, Family Oriented and also Diva. Sure hope two Divas can survive under the same roof.
More later .... 2am here ... taking a nap.   GetBusy 

Teens Helaina & Hyrum
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sun Jun 01, 2014 8:15 am

Love that last picture. Beautiful Sims.

.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.

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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sun Jun 01, 2014 11:49 am

Great story, glad to see you having a go at the Legacy too.  Did you get an answer about the supernatural life span?

EDIT: Just seen the answer in the Pinstar legacy thread - ignore me!
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sun Jun 01, 2014 12:10 pm

Httddy7 wrote:
Great story, glad to see you having a go at the Legacy too.  Did you get an answer about the supernatural life span?
EDIT:  Just seen the answer in the Pinstar legacy thread - ignore me!
Too Late  
Razz  thumbs up  BlowingKiss 
Re: Supernaturals
http://www.simslegacychallenge.com/legacy-challenge-rules/sims-3-legacy-challenge-rules/#comment-1840
ImaginingMystic wrote:
Ok I just spoke with him about this, sorry I forgot initially. Pinstar doesn’t personally like Supernaturals for several reasons, but they are still allowed in the challenge. You can choose to turn Supernaturals off entirely if you wish, or you can play them. As far as the ones that live a long time, if it gets to be too tedious to keep them in the household, you can always move them out once the next heir comes of age. Keeping Supernaturals in your game, however, is entirely up to you. If you do choose to use them, just keep in mind the consequences (ie they will be around a LONG time) before doing so. Also, bear in mind that some supernaturals can be cured (vampires and werewolves I believe), so if you REALLY don’t want someone to be one of those, you can always cure them.
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Sun Jun 01, 2014 12:31 pm

Thanks! Cool 
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PostSubject: Re: *Completed* It's A Goode Thing - A Legacy by EQ   Mon Jun 02, 2014 1:57 pm

Hester was promoted to Executive Chef at the Diner ..... not sure what an "Executive Chef" does at this Diner but this is her Career outfit  Suspect 

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