For the love of all things related to The Sims
 
HomePortalCalendarFAQSearchRegisterLog in

Share | 
 

 CAW Custom Roads Tutorial by Richdre @ BMC

View previous topic View next topic Go down 
AuthorMessage
auntielynds
Admin
avatar

Posts : 1631
Join date : 2012-02-23
Age : 52

PostSubject: CAW Custom Roads Tutorial by Richdre @ BMC   Tue Nov 12, 2013 5:44 pm

CAW Custom Roads Tutorial by Richdre
Bear Mountain Creations is no longer in existence. This tutorial was copied from the BMC site with permission from Honeybear the site administrator



@Richdre wrote:

This is just a basic get started tutorial for creating custom roads in CAW. I will not cover creating or using custom textures. This tutorial will only use the stock textures that comes with CAW.

So lets get started. The first screen shot is a sample of the roads we will create.





Open CAW and click on the road button that is outlined in red.





This opens the panel on the right side of the screen. Click on the Custom road button.





This opens the custom road window. You will need to tell the program what textures to use for your custom road. First thing click on the name field and give your road a name.





Now click on the little blank box on the right side of the first texture. That will open another window showing you all of the textures that are available. You will click on the texture you want and then click on open and you have assigned your first texture.





I'm not going to cover the process for assigning each texture but instead I will provide screen shots of what the finished product looks like. The file names are outlined in red and your screen should look exactly like mine.

Here is the dirt road configuration. PLEASE NOTE. THE OPACITY TEXTURE FOR SIDEWALKS IS NEVER USED. LEAVE IT BLANK.





Here is the black road configuration.





If you want your road to blend in here is a green one.





And finally here is a paved road with dirt sidewalks





The last shot is just to illustrate a problem you might have. The file names are similar for some of the textures. Make sure you have the right one selected.





Probably the most difficult thing is getting the intersections to match. They do in all of my examples so you can see that it is possible. Sometimes you just need to keep selecting textures until you get the right mix.

Once you have created your road if you right click and select edit, the changes you make will show up in the roads you have already placed. Nice little feature.

One other thing to note. You need to right click on your custom road and select make active every time you open the road panel. If you close the panel and then come back later it is not active until you make it active.

If anyone has any questions or would like to add some information just post in this thread. Have fun.



.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.


Back to top Go down
http://www.thesims3.com/mypage/auntielynds/mystudio
 
CAW Custom Roads Tutorial by Richdre @ BMC
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» CAW Custom Roads Tutorial by Richdre @ BMC
» CAW Basic Road Tutorial by Richdre @ Bear Mountain Creations
» Basic Bridge Tutorial by Richdre @ BMC
» Tutorial: Replacing Existing Roads in Caw
» playable custom heads

Permissions in this forum:You cannot reply to topics in this forum
The Sims Creators' Consortium :: Sims 3 :: Sims 3 Create-A-World :: Sims 3 CAW Tutorial & Resource Library-
Jump to: